Hey all!
It's been a while, after a lot of health issues I am doing fine again and bring you this long awaited update.
What's New?
POM fix on torches, new copper stuff, pack now natively supports latest 1.21.7 version, updated pack loading screen and pack.pngs.
Copper stuff
Completed all copper stuff, redid existing copper and cut_copper and its variants, the textures are now more detailed unlike before, also used custom models to fix UV for doors and trapdoors, they really took a lot of time so I really hope you'll like them.
Pack.png(s)
I have updated the pack.png(s), they now more accurately represent depth of textures and effects like ambient occlusion you see in-game, providing a more accurate representation of the textures on the resource pack.
Loading screen
As you may have noticed, I use a brown-ish tone as brand color everywhere from patreon to my website, gumroad etc.. this includes pack loading screens also, I recently decided to shift the color tone a bit and because of that I'm now applying the new tone everywhere, including the pack loading screen, it's a small change which I hope you'll like.
POM issue in torch
fixed a minor issue with Parallax Occlusion Mapping that I noticed while using the pack, on torch and soul torch you won't see the lit (top part) when looking from top at the bottom of torches anymore.
And that's it for this update, as always thanks to all the Patreon and Gumraod supporters, I'll try my best to provide you more quality updates of this project and take account of any feedback you provide.
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