Shader settings

Need Help?

Find the perfect settings for the shader of your choice.

Need Help?

Recommended

KappaPT

Recommended settings:
  • Lighting
    • Direct light
      • Subsurface scatter: LabPBR only
      • Lightleak prevention: ON
    • Emission colors
      • Emission mode: Hardcoded + LabPBR
    • Indirect light
      • Texture AO: ON
  • Terrain
    • Reflections
      • Resourcepack reflections: ON
      • VoxelPT reflections: ON
    • Refractions
      • Mode: Raytraced
    • Parallax occlusion mapping
      • Enabled: ON
      • Samples: 512
      • Self shadow samples: 32
Download

How to configure shaders

There are multiple ways to accomplish this, manually configuring, replacing shader settings with the settings file from the website or simply copying settings file text and pasting it into existing settings file.

If the shader settings.txt file does not exist in your shaderpacks folder make sure to run the game at least once with the shader of your choice.

Replacing text in shader settings file

Open the shader settings.txt file from your shaderpacks folder.

Use the "Copy text" button on the website to copy the settings of the shader.

Now replace everything on your shader settings.txt file with what you copied.

Downloading and replacing settings file

Download the settings file, and save it on your computer.

Then go to the shaderpacks folder in your .minecraft directory.

Select the existing shader settings.txt file and copy its name.

Now delete that .txt file, and move the .txt file you downloaded from the website to the shaderpacks folder.

Rename the .txt file with the name of the .txt file that you deleted.

If the game is running press “R” in-game to reload the shader.

We use third-party cookies in order to personalise your experience. Read our privacy policy.